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Thread from agile usability list |
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Saturday, 03 December 2005 |
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Nice conversation in agile-usability ML on Yahoogroups. Tobias Mayer asks: "A few months ago I read a posting on this list which expressed something to the effect of (and I paraphrase as I cannot find the reference): good UI design is not necessarily instantly intuitive. Users need to be taught a new UI; the trick is to teach them only once. On second and subsequent uses the UI should be intuitive. And Jon Meads answers: A good quote I once heard was that "The only thing that is intuitive is a mother's nipple, everything else is learned." When someone talks about an intuitive UI, they are talking about a UI that matches the user's previous expereinces so well that it is easily and quickly recognizable in terms of affordance and navigation. And, understanding what they would be means understanding the users very well -- which means taking the time to identify who the users are and study them.
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